import type { Texture } from '../../../renderers/shared/texture/Texture';
/**
 * Takes an image and creates a texture from it, using a power of 2 texture from the texture pool.
 * Remember to return the texture when you don't need it any more!
 * @param image - The image to create a texture from
 * @param resolution - The resolution of the texture
 * @returns - The texture
 */
export declare function getPo2TextureFromSource(image: HTMLImageElement | HTMLCanvasElement, resolution: number): Texture;
